#ifndef _BINARNO_STABLO_H_ #define _BINARNO_STABLO_H_ #include using namespace std; struct node { string element; node* left_child; node* right_child; }; class btree { private: node* root_node; node* create_new_node(string element); public: btree(string element); void insert_left(node* parent, string element); void insert_right(node* parent, string element); node* root(); node* get_left_child(node* parent); node* get_right_child(node* parent); void inorder(node* parent); }; #endif